See, in order to use the Celestial Brush, you must press and hold the B button on the Wii Remote and then press and hold the A button to get the brush to make contact with its canvas, which works just fine. Where things broke down for us was when we tried to draw anything, because simply drawing a straight line wasn’t enough for whatever finicky image recognition function was responsible for translating our scribbles into actionable instructions. Either the game wasn’t recognizing our brush strokes properly or the Wii Remote was obstructing us from executing the brush strokes in a way the game could understand as a command, but the end result was an endlessly frustrating ordeal of trying and retrying the simple task of drawing a line with the Remote.
We are quick to point out that these problems could most likely be ironed out by the time the game gets to you, and indeed the rest of the game seems to be totally intact. If a release delay is required to fix the control problems, then we wholeheartedly welcome a delay, because to deliver this game with anything short of flawless controls would do a disservice not only to the game itself, but also those Wii gamers that have yet to enjoy the enchanting experience of Okami.
well i am glad it’s not just me. i bought this game on the weekend and as soon as i started playing it i knew it would be a new favourite. however as soon as i got to a point in the game where i had to master offensive moves, i failed miserably. i can’t tell you how long it took me to draw a fucking straight line! it killed me. i was almost hoping it was just me, and that i would be able to overcome, but it seems not. how can a game get 9.5 on gameplay with such a glaring flaw?
it is such a cool game, i am kind of disheartened. i thought it had the potential to be the first video game i could actually get into in a very long time. mostly cause you are a sweet wolf. haha

this would be way better if it was a spitz/eskimo/samoyed etc




















